|
Full-stack engineer with a platform mindset and a DevOps heart.
I'm Maddie โ a software engineer with a background in full-stack development, cloud architecture, and real-time graphics programming. I always wanted to be a programmer, but for a long time I assumed you had to be a maths genius to make it in tech. I started in business admin, until I found myself constantly peeking over at the programming coursework. A tech lecturer noticed, handed me a brochure, and suggested I switch. I did โ and I havenโt looked back since.
Since then, Iโve worked across the stack โ from designing OpenGL rendering engines to building experimentation platforms and disaster recovery systems at Atlassian. Iโve led end-to-end feature development for high-traffic products like Chumba Casino and built systems to safeguard petabytes of user-generated content in AWS.
Today, I build with a platform mindset and a DevOps heart โ focused on clarity, resilience, and full-stack responsibility from infrastructure to interface. My core stack includes TypeScript, Node.js, React, PostgreSQL, AWS, Docker, and Pulumi.
Over time, my passion has gravitated toward developer experience, tooling, and DevOps. Books like Accelerate and The Phoenix Project didnโt just teach me about delivery practices โ they helped me rethink what great engineering looks like.
Tools, languages, and systems I use to build reliable, scalable software.
I favor modular, composable design โ breaking problems down into reusable, testable parts to reduce complexity and increase clarity.
I treat types as clear contracts โ building predictable, resilient systems through type-safe code that boosts maintainability, developer experience, and early bug detection.
I use TDD to drive clarity, ensure stability, and enable fearless iteration โ letting tests shape design and catch issues before they reach production.
DevOps isnโt a separate phase โ itโs embedded into everything I build. From CI/CD pipelines to IAC, I automate the full delivery lifecycle โ deployment, testing, monitoring, and analytics โ to enable rapid, resilient, and fault-tolerant software delivery.
I build iteratively โ testing assumptions early, learning fast, and refining features based on real feedback, not guesswork.
I use DevOps as more than automation โ it's a lens for understanding systems end-to-end. With observability, logging, and continuous feedback loops, I get to the root cause of issues fast and build solutions that last.
I guide features from discovery to delivery, focusing on solving the right problems, not just shipping code. I lead features with a focus on delivering measurable business and user outcomes โ not just checking off tasks.
I design cloud systems that are built to scale, stay reliable under pressure, stay secure by design, and optimize performance and cost โ all guided by the AWS Well-Architected Framework.
I see delivery as a full-stack responsibility โ from database migrations to UI polish โ ensuring nothing gets dropped between handoffs.
Built a secure and frictionless phone verification system to enhance user trust and boost verified signups.
Built and published Node.js packages to standardize Statsig integration across Atlassian services.
Graphics engines, rogue game ideas, the occasional computer vision rabbit hole and other late-night engineering detours.
A simple 2D platformer made using the Monogame API Version 3.6 and Visual Studio 2015.
View on GitHubA 3D graphics engine built from scratch written in C++ / OpenGL.
View on GitHubIโm active across the dev community โ contributing code, answering questions, and building open tooling that helps others ship better software.
Stuff Iโve read so you donโt have to. (But you should.)